FarmVille 2 Quest Guide: Bossy Beasts

10 November 2012 FarmMaster 0

Bossy Beasts was unlocked in Level 10, it has 5 parts in FarmVille 2, here below task list to help you complete the quest fast, let’s check out.

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Part 1: Pie Sigh

  • Craft 5 Custard.
  • Craft 5 Berry Custard.
  • Craft 5 Blueberry Tarts.
  • Reward: 62 XP, 600 Coins

Part 2: Pie Sigh

  • Feed 4 Goats.
  • Feed 4 Chickens.
  • Make 10 Feed to replenish your stores.
  • Reward: 62 XP, 600 Coins

Part 3: Pie Sigh

  • Collect 5 Lariats to rein ’em in!
  • Plant 20 Sunflowers. They’ll make a ton of Feed when ground!
  • Move 4 Animals.
  • Reward: 42 XP, 600 Coins

Part 4: Pie Sigh

  • Feed 4 Sheep.
  • Sell 5 Wool.
  • Perform 15 neighbor actions to share your shearing skills!
  • Reward: 52 XP, 600 Coins

Part 5: Pie Sigh

  • Have 7 Trees to give your animals some shade.
  • Water 7 Trees; they need TLC too!
  • Sell 20 recipes and give your animals a break.
  • R: 72 XP, 600 Coins

Timed Quest : Fiesta de Calor Quest

10 November 2012 FarmMaster 0

Timed Quest : Fiesta de Calor Quest 1 to 4

It’s fiesta time on your farm, and your neighbor Marie says it’s going to be big.

But you’ve got to prepare first, otherwise it will be more like a siesta. Thankfully, the Fiesta de Calor quest will get you ready.

There are 4 missions in this quest, and IT IS A TIMED one. The expected end date is Monday, November 12. You must complete the Shady Trough quest in order to access this one.

See below for requirements and rewards for the Fiesta de Calor quest.

[b]Fiesta de Calor 1/4 – Fiesta Farm

  • Collect 5 Strong Twine by Asking Friends to hang lights from
  • Have 3 Southwestern Decorations
  • Craft 10 Tasty Lemonades. Decorating is thirsty work

Rewards : 4 XP and 400 Coins

Fiesta de Calor 2/4 – Spicing It Up

  • Collect 5 Strong Twine by Asking Friends to hang lights from
  • Have 3 Southwestern Decorations
  • Craft 10 Tasty Lemonades. Decorating is thirsty work

Master Havanero Peppers to level 1.
Craft 5 sweat inducing Spicy Quesos
Harvest 4 Wells

Rewards : 4 XP and 400 Coins

Fiesta de Calor 3/4 – Questionable Delectables

  • Craft 5 Orange Cupcakes
  • Harvest Olives
  • Feed 5 Goats for Milk

Rewards : 4 XP and 400 Coins

Fiesta de Calor 4/4 – Party Animals

  • Harvest 30 Onions for some dip!
  • Feed 20 Animals
  • Collect 5 fragrant Potpourri

Rewards : 4 XP and 400 Coins

FarmVille 2 Strategy Guide: Level Up, Water, Crafting, Resources and More

9 November 2012 FarmMaster 0
This post will guide you how to make full use of you water, resources, level up fast in FarmVille 2. The specifics of these strategies will vary slightly depending on what level you are at, and change as your levels increase.
Water Strategy
Note:  If you can, visit your farm once an hour
  • First visit (hour 0), all your water goes to new planting, with any leftover to trees. Spend to 0, clear inbox, spend to 0;
  • Hour 1: Spend to 0 on trees of five plot visits growing your 24-hour crops. Leave your main plots alone even if there are visiting neighbors. Clear your inbox and spend to 0 again;
  • Hour 2: Spend to 0 on trees or five plot visits, clear your inbox and spend to 0 again;
  • Hour 3: Spend to 0, clear inbox, but DON’T SPEND the bonus water you get from your inbox. Save this for the next crop cycle in one hour;
  • Hour 4: This is a crop cycle hour – same as Hour 0 except you are also using water for neighbor visits

Resource Strategy

Do not sell harvested crops, eggs, cheese, milk, etc. unless you really need the coin for something Maintain savings until you get to about 500 eggs, 500 cheeses, 500 milks. Use your 24-hour crops for feed unless you run out, then use other crops as needed but only as needed. Anything above 500 of milk, eggs, cheese can be sold because you will continuously be making more.

Inbox Strategy

Spend water and bottles before clearing your inbox. Never let your inbox get to more than 125 messages waiting if you are playing the game (the number it shows is notoriously behind and you never want to get full).

Crafting Strategy

You want lime trees, nutmeg trees, plum trees, apricot trees as soon as you can get them. Overall, the best recipes are potato salad, muffins, plum betty, apricot trifle, lime water, etc. that provide high XP and decent coin return without a bunch of crafting steps. Do nothing with your potatoes until you can make potato salad, convert your wheat to flour and make batter and pie crusts (about three batters for each one pie crust) in anticipation for plums, nutmeg, sweet potatoes.

Expansion Strategy

Expand as soon as you can afford it. You can spend Farm Bucks wisely to get these expansions quickly – buy out the crafting portion of the requirements and complete the other two. The crafting portions are the only ones that are level-specific. So for a few farm bucks, you can get the expansions well before you would have if you waited for the crafting to become available. To get the farm bucks, check the OFFERS tab in game to see if there is anything you need or want to buy for someone for XMAS, birthdays, etc. Get the Farm Bucks as a bonus for bying these items at regular price. Only spend actual money buying farm bucks if you really want them and have found nothing you want in the offers tab.

Level Up Strategy

As you get near leveling up, plant your highest unlocked 24-hour crop with each crop cycle until your farm is completely planted with that crop. Then, you may want to wait one more crop cycle (four hours) doing nothing but watering trees. Try to get everything watered and fertilized before leveling up. Then level up and harvest EVERYTHING to give you the highest levels of XP and crafting resources. Often, this will give you enough feed to last at least halfway through your next level.

FarmVille 2 Quest Guide: Circus Sensibilities

9 November 2012 FarmMaster 0

The carnies, clowns and acrobats arrived first, but in a state of disarray and confusion. Let’s help them get set-up.
Circus Sensibilities was unlocked in level 16, it has 4 parts, here below task list to help you complete the quest fast.

Part 1: It’s a Circus

  • Harvest 10 Broccoli. These carnies definitely need more vitamins!
  • Collect 10 Wool for the clown costumes. They need to look really fat.
  • Harvest 3 Horseshoes. Theirs fell off the train!

Part 2: Clown Control

  • Collect 5 Quilt Scraps for clown costumes. The hobo look gets laughs.
  • Craft an Apple Pie. Clowns can’t resist throwing pies.
  • Harvest 2 Peach Trees. We’ll sell peach drinks to the crowds!

Part 3: Bread and Circus

  • Craft 3 Peach Lemonade.
  • Craft 3 Cheddar Loafs
  • Craft 3 Butter for all the popcorn.

Part 4: Clown Car Complication

  • Hire and use 1 Farm Hand. Make sure friends don’t run away with the circus!
  • Harvest Wells 4 times. They need to clean up the elephants’ mess.
  • Craft 4 Dough for the clown car interior. That’s what they said!
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FarmVille 2 Quest Guide: Fair Fare

9 November 2012 FarmMaster 0

Fair Fare quest has 6 parts, which was unlocked in level 24 in FarmVille 2, here below task list to help you finish the quest fast, let’s check out.

Part 1: The Prep Step

  • Collect 5 Cowbells to make your animals look pretty. (Ask Friends)
  • Have 15 animals. They’re your Fertilizer producers!
  • Feed animals 15 times to gather Fertilizer.

Part 2: Heavy Veggies

  • Plant 40 crops.
  • Use Fertilizer on 15 crops.
  • Harvest a Prized Crop for the County Fair.

Part 3: Chicken Chicanery

  • Tend adult Chickens 10 times.
  • Have 3 Prized Chickens.
  • Tend Prized Chickens 3 times to show them off!

Part 4: Regional Distribution

  • Collect 5 Canning Jars to contain all the preserves you’re about to make. (Ask Friends) (Skip 10 FB)
  • Craft 10 Pie Crusts, we’ll need plenty! (Skip 13 FB)
  • Have 5 Apple Trees. That fruit is gonna come in handy! (Skip 10 FB)

Part 5: I Pie with my Little Eye

  • Have 7 Expansions. You’ll need the space!
  • Harvest Apple Trees 5 times. Don’t sell those apples, either! (Skip 4 FB)
  • Harvest 20 Strawberries. You’ll need them for the pies! (Skip 9 FB)

Part 6: Get Rich or Pie Trying

  • Collect 5 Pie Tins for the pies. (Skip 10 FB)
  • Craft 10 Strawberry Pies. The girls are eating strawberry pies! (Skip 24 FB)
  • Craft 10 Apple Pies. The boys are eating apple pies! (Skip 24 FB)

Fall Harvest Items Guide

9 November 2012 FarmMaster 0

Even though the FarmVille has paid its attention on Christmas, the FarmVille 2 is still on Fall Harvest.
This time the FarmVille 2 has launched some new Fall Harvest items, and almost of them can be brought in next 20 days.
By Brandy Shaul From games.com
While the original FarmVille may have already shifted its focus to Christmas with the launch of Mistletoe Lane, FarmVille 2 is taking things a bit more slowly, as the game has just received a set of traditional Fall items in an appropriately named “Fall Harvest” limited edition item theme. ere with a look at these new items, which include crops and trees.
Crops
Painted Hill Corn
  • Costs: 32 coins per square
  • Harvest Time: 4 Hours
  • Can be sold for: 46 coins
  • Can be turned into: 5 Animal Feed
  • XP Gained: 3 per square

Trees

  • Crabapple Tree – 12 Farm Bucks
  • Sugar Maple Tree – 12 Farm Bucks
Both of these trees produce items that are used in crafting recipes, so if you’re a fan of crafting these limited edition recipes, you’ll either need to shell out the Farm Bucks price or hope that you can claim some from your friends’ trees (if your friends purchase them, that is).

Animals
  • Jacob Sheep – 30 Farm Bucks
  • Speckled Sussex Chicken – 27 Farm Bucks
  • Baby Jacob Sheep – 21 Farm Bucks
  • Baby Speckled Sussex Chicken – 18 Farm Bucks


Decorations

  • Corn Maze Block – 375 coins
  • Corn Maze Left – 2 Farm Bucks
  • Corn Maze Right – 2 Farm Bucks
  • Acorn Fireplace – 14 Farm Bucks
  • Altar of the Corn – 8 Farm Bucks
  • Bobbing for Apples – 14 Farm Bucks
  • Harvest Hay Wagon – 16 Farm Bucks
  • Maisy the Scarecrow – 12 Farm Bucks


    It’s unfortunate that more items aren’t available for coins in this theme, but if you have a few Farm Bucks to spare, you can still celebrate fall by building your own Corn Maze, using the “Left” and “Right” pieces to create corners and borders. If you’re interested in building a Corn Maze (or purchasing any other items), you’ll need to do so within the next 20 days, before these items expire from the store. It’s always possible that moreFall Harvest items will be released before now and then, so keep checking back for more!

    Hard Play/Leveling Up Strategies

    8 November 2012 FarmMaster 0



    TIPS TO LEVEL UP QUICKLY



    Not everyone plays the game with the sole purpose of reaching the top level as quickly as possible. Some are happy to place decorations and have a “pretty” farm.
    There’s nothing at all wrong with that. This article, though, is for people who are interested in getting to the top level as quickly as possible, and making as much money as possible getting there!


    This article will specify strategies to maximize coin and XP yields. For tips on general game play, read my “TIPS/TRICKS FOR ANY LEVEL” article using the blue link in my signature at the bottom of this post (or clicking here: http://forums.zynga.com/showthread.p…-at-any-level!. 


    This post assumes you have read that other article and are incorporating those tips to maximize your water/bottles – stuff like that.


    Finally, the specifics of these strategies will vary slightly depending on what level you are at, and change as your levels increase. The underlying theories hold, though – I tried to keep things for mid-level players though I can’t remember when some of the crops/trees come online.


    Now, in addition to those general tips in my other article, here’s what to do to maximize your growth:


    Use of Space: Don’t place any decorations. You can do that once you reach your goal of getting to the highest level. For now, every square in your farm should be dedicated to plots, trees, silos/troughs/crafting, or something that has a purpose. Your animals need space, but just enough so they aren’t so bunched up you can’t do anything with them.


    At lower levels, it may not be possible to place enough plots AND have an area dedicated to animal containment. As you expand, however, it’s very convenient to create a special place for them – you will be feeding them A LOT! Once you have the space, I’d also suggest (as a convenience) a small nursery area to keep your babies separate from the crowd – this makes feeding them easier. It’s not worth wasting plot space for, but it is a convenience once you’ve gotten some expansions out of the way.


    Animal Strategy: Fertilizer is the most important thing you can control in the game – you need a lot of it. Get as many troughs as you can and keep as many animals as you can at all times. When coins are an issue in lower levels, you want 2/3rds of your animals to be Nubian Goats, and 1/3rd to be Cochin chickens. Later (about Level 25-30) when coins no longer are an issue and your farm becomes highly profitable, switch this to 2/3rds Cochins and 1/3rd Nubians. Unless you want to purchase Ibex Goats with Farm Bucks or are completing a quest, there is no reason to have any other animal on your farm.


    Feed your animals every time the goats get hungry (every 15 minutes). Feed your chickens more often than that if you need the fertilizer for a crop cycle. Continue feeding them until you have 100 fertilizer in supply, then let them rest until you need fertilizer again.


    As soon as an animal prizes, store it if you can or sell it if you can’t, and replace it by purchasing a baby animal of the same kind. When you first visit the game after being gone for a while, “X” out (close) your inbox messages that appear and feed any babies you have all the bottles you can. Then spend down your water watering anything you can to about 10 waters left. THEN open your inbox and clear your messages. Get in the habit of spending water and bottles before clearing your inbox.


    Prized animals are of no use to the farmer interested in maximizing profit/xp. They produce less than 10% of the resources that the same animal does when it’s not prized.



    Having as many animals as you can is important. One trough will cost you 45 farm bucks and the rest are available for coin. This is a wise purchase *IF* you are interested in spending Farm Bucks on the game (see Expansion Strategy about how to get Farm Bucks at no relative cost).


    Crop Strategy: Place as many plots as you have well space + 10 to 15. If you have 4 wells, place 50-55 plots. If you use the five plots trick & your neighbors understand it, increase this by another 10 plots. Also, don’t count your five plots in this total Consider your crops in 4-hour “cycles.” Each day:


    · For the first “cycle,” place 1/3rd of your plots with potatoes (as soon as they become unlocked to you). If potatoes aren’t available, choose another 12 hour crop. Place the rest in wheat. Water & fertilize;


    · When your wheat is done, your wells will be ready. Harvest your wheat. If any neighbors have visited, check to see if they are visiting any blank plots. If they are, plant them with your highest 24-hour crop (strawberries, sunflowers, carrots, cucumbers), water, fertilize, use your neighbor to speed-grow, and harvest. If the neighbor works one or more of your potato plots, allow them to speedgrow then harvest;


    · Once all your neighbor visits are used, plant your crops so that 2/3rd of your plots are now potatoes. Basically, 1/3rd will now have 8 hours left, and 1/3rd will have 12 hours left. Place wheat on the remainder plots. Water & fertilize;


    · Four hours later, harvest your wheat, accept your neighbor help (plant your 24-hour crop water and fertilize in any blank spot before accepting the help), then plant everything with potatoes.


    · If you are still up for the next cycle, clear your ready potatoes and replace with potatoes. Usually, though, you will not get more than three crop cycles in in a day and will end up starting over when you wake up.


    FERTILIZE EVERYTHING EVERY TIME! Every tree, every crop, every time. You have until it’s ready, but do it before it’s ready!

    Water Strategy:
     Using the crop strategy above, you ill end up with more and more water available for your trees with each crop cycle, such that the third cr cycle will be mostly for trees. If you can, visit your farm once an hour.


    · First visit (hour 0), all your water goes to new planting, with any leftover to trees. Spend to 0, clear inbox, spend to 0;


    · Hour 1: Spend to 0 on trees of five plot visits growing your 24-hour crops. Leave your main plots alone even if there are visiting neighbors. Clear your inbox and spend to 0 again;


    · Hour 2: Spend to 0 on trees or five plot visits, clear your inbox and spend to 0 again;


    · Hour 3: Spend to 0, clear inbox, but DON’T SPEND the bonus water you get from your inbox. Save this for the next crop cycle in one hour;


    · Hour 4: This is a crop cycle hour – same as Hour 0 except you are also using water for neighbor visits

    Resource Strategy:
     Do not sell harvested crops, eggs, cheese, milk, etc. unless you really need the coin for something (like an expansion, to buy a new animal, etc.) Maintain savings until you get to about 500 eggs, 500 cheeses, 500 milks. Use your 24-hour crops for feed unless you run out, then use other crops as needed but only as needed. Anything above 500 of milk, eggs, cheese can be sold because you will continuously be making more.

    Inbox Strategy:
     Spend water and bottles before clearing your inbox. NEVER let your inbox get to more than 125 messages waiting if you are playing the game (the number it shows is notoriously behind and you never want to get full).

    Crafting Strategy:
     You want lime trees, nutmeg trees, plum trees, apricot trees as soon as you can get them. Overall, the best recipes are potato salad, muffins, plum betty, apricot trifle, lime water, etc. that provide high XP and decent coin return without a bunch of crafting steps. Do nothing with your potatoes until you can make potato salad, convert your wheat to flour and make batter and pie crusts (about three batters for each one pie crust) in anticipation for plums, nutmeg, sweet potatoes.

    Expansion Strategy:
     Expand as soon as you can afford it. You can spend Farm Bucks wisely to get these expansions quickly – buy out the crafting portion of the requirements and complete the other two. The crafting portions are the only ones that are level-specific. So for a few farm bucks, you can get the expansions well before you would have if you waited for the crafting to become available. To get the farm bucks, check the OFFERS tab in game to see if there is anything you need or want to buy for someone for XMAS, birthdays, etc. Get the Farm Bucks as a bonus for bying these items at regular price. Only spend actual money buying farm bucks if you really want them and have found nothing you want in the OFFERS tab.

    Level Up Strategy:
     As you get near leveling up, plant your highest unlocked 24-hour crop with each crop cycle until your farm is completely planted with that crop. Then, you may want to wait one more crop cycle (four hours) doing nothing but watering trees. Try to get everything watered and fertilized before leveling up. Then level up and harvest EVERYTHING to give you the highest levels of XP and crafting resources. Often, this will give you enough feed to last at least halfway through your next level.


    Requests Strategy: If you have a LOT (like 1,500 or more) neighbors and/or active FV2 friends, you will almost never need to send requests for bottles (remember to spend them before clearing your inbox). Water requests can REALLY help when you are preparing to level up since you will basically need to water as much of your whole farm as you can twice in a row. Request power from the crafting kitchen every day until you get 30 in reserve – whether you need it then or not. For sugar, plan it out – wait until you have all your farmhands, your power is full, and you have at least some in your inventory. Then blast out requests for sugar to half or more of your friends. Check the recipe (powdered sugar, heavy cream, blackberry jam, whatever) FREQUENTLY like every 30-seconds in the beginning and craft them as they come in so you never get to 12. Continue this until you are out of power or until the requests stop coming. Use your farmhands as necessary to get more power (put them in the kitchen), then use your inventory power. If done right with enough friends, you only have to do this once a week or so to get all the sugar-based stuff you need.
    There are tweaks to this for every level, but I hope this gives you food for thought as to how you can maximize your gameplay for experience points and coin. Maximizing recipes for coin can hurt you in the long run by getting your crop cycles out of whack and taking too many crafting power for just a few additional coin. Feeding your goats once will usually provide enough coin to make up the difference – so we’re not talking about a lot of coin here. 




    Bottom line is play frequently and keep those animals feeding/cycling, grow all the wheat you can (cycling longer crops so you have water for your trees) and sell nothing expect crafted goods unless you are over your 500 limit, or really need the coin. If you can convince your neighbors to help you with the Five Plots trick, you can get 5,000 to 10,000XP per day using it once you get to blue ribbon on cucumbers. It takes a lot of posting to your FB wall, messages asking individuals to please help, etc. But it’s very much worth it if you really want to maximize things and level up quickly!


    This guide is by no means definitive, and I don’t consider myself an expert at all. Just some basic strategies I have come across that may not be the perfect way to play the game, but definitely have helped my keep ahead of almost all of my friends in leveling up.


    Good luck & happy farming!!

    Shady Trough Guide!

    3 November 2012 FarmMaster 0


    Do you want more room for Animals on your farm? If so, the new Shady Trough is for you! This new and improved trough will increase your Animal population cap by 10 instead of the regular 5.
    If you are level 5 or above, you will see the following pop-up upon entering FarmVille 2.

    Clicking on “Place Shady Trough” will give you the ability to place the Shady Trough Frame on your Farm. If you do not wish to use the Shady Trough, simply click the “Cancel” button and the frame will be sent to your inventory.

    Just like the regular trough, the Shady Trough needs to be built before you can enjoy an increased animal capacity.

    Your first step is collecting Building Materials.You will need the following items to start building your Shady Trough:

    • Wood Planks
    • Shingles
    • Straw Bedding

    Click on the “Ask” button to send requests for the items to your Neighbors.
    You can also purchase Planks, Shingles and Straw Begging for Farm Bucks if you do not wish to wait for your friends to respond to your requests.

    Once you have collected the required items, click on the “Start Building” button at the bottom of the construction Menu.

    Now that your trough is almost complete, you will need some help from your Neighbors to finish the job. The Shady Trough requires 4 Builders, so click on the “Ask Friends” button to send some crew requests to your Friends. When they accept, you will see the spots in the Building Menu begin to fill. If you do not wish to wait for your friends, click the “Hire One” button to purchase crew members with Farm Bucks. Once you have successfully filled all 4 spots, click on the “Finish Building” button.

    Your Shady Trough is now complete! In addition to providing an increase to your Animal Population Cap, your animals will also use the Shady Trough as a nice place to rest from time to time.

    Additional Information:
    If you are currently at the maximum animal cap the Shady Trough will increase your total Animal capacity by 10.
    You can only have 1 Shady Trough on your Farm at a time.
    If you sell or delete your Shady Trough, you can purchase a new frame from the General Store for 10,000 Coins.

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    New Limited Edition Southwestern Spice Items! (FarmVille 2)

    31 October 2012 FarmMaster 0
    Community_SWSpice
    Hey Farmers! Here is some information about our latest release. Enjoy!

    New Limited Edition Southwestern Spice Items:
    • Adobe Wall – 2 Farm Bucks
    • Scareboy Duane – 14 Farm Bucks
    • Porcelain Cacti Garden – Farm Bucks
    • Pepper Ristra – 6 Farm Bucks
    • Jackalope Statue – 10 Farm Bucks
    • Ancient Pottery – 1250 Coins
    • Adobe Garden Shed – 16 Farm Bucks
    • Pinon Tree – 12 Farm Bucks
    • Yucca Tree – 12 Farm Bucks
    • “Apache” Luminara – 1 Farm Bucks
    • “Moab” Luminara – 1 Farm Bucks
    • “Mojave” Luminara – 1 Farm Bucks
    • “Navajo” Luminara – 1 Farm Bucks
    • “Pueblo” Luminara – 1 Farm Bucks
    • “Zuni” Luminara – 1 Farm Bucks


    New Limited Edition Southwestern Spice Animals:

    • Jackalope – 19 Farm Bucks (Produces )
    • Spotted Appaloosa – 30 Farm Bucks (Produces Eggs)


    New Limited Edition Crops:

    Habanero Pepper

    Costs 15 Coins, grants 3 XP and matures in 4 hours. 


    New Recipes:

    Note: Will be released by midnight on 10/30

    • Pinon Bread – Level 5
    • Spicy Queso – Level 5
    • Desert Fresca – Level 5

    FarmVille 2 gets Spooky

    30 October 2012 FarmMaster 0

    Halloween is finally here and Zynga’s FarmVille 2 is all dressed up just in time for tomorrow’s trick or tricking activities. Starting today and true Halloween,FarmVille 2 Players level 5 and above will receive a spooky treat – their farms will fall into night mode, filled with skeleton farm helpers, flocks of bats, twinkling stars and blinking eyes in the forest.
    The adorable farm animals (including adult & baby pairings) are also decked out in costumes – like the mysterious Vampire Horse and Buck Beard Chicken.


    Win enormous rewards partecipating to this event, you and your friends will be very happy.
    Don’t be scared it’s only a game. Muahahahaha

    Not quite in the Halloween spirit yet? Well, we know just the cure: read one of these campy and fun Halloween quotes, and they’ll put you in the mood to embrace this holiday, fangs and all. October 31 can be traced back to an ancient Celtic festival that marked the Celts’ new year on November 1 — just one of the things that makes it so fascinating. With a longtime lore of the supernatural surrounding this day, it’s the perfect time to celebrate your love for all things spooky, and these Halloween messages can help.
    From must-read horror authors like Edgar Allan Poe and Steven King to nostalgic favorites like Aggie Cromwell from “Halloweentown” and Linus from “It’s the Great Pumpkin, Charlie Brown” — the picks on our list will get you ready for some good, old-fashioned scares.


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    Trick or Treat Guide! (FarmVille2)

    27 October 2012 FarmMaster 0

    Hey Farmers!

    The new Trick or Treat feature is now available! Head on over to FarmVille 2 and harvest your crops for a chance to find pieces of Candy. You can redeem this Candy for all kinds of spooktacular prizes, including the Limited Edition Teddy Sheep!
    If you are level 5, you will see the following pop-up when entering FarmVille 2. Click on “Place Candy Shack” to get started. 

    Once it’s placed, you will see another pop-up. Click on “Share rewards” to post a feed to your wall that your friends can click on for some free Candy. 

    Your Candy Shack comes pre-built, so you can get straight to the Candy collecting! As mentioned earlier in the guide, you have a chance of finding Candy when harvesting your crops. You have a higher chance of finding Candy when harvesting Pumpkins and White Pumpkins, but the most efficient way of getting Candy is from your friends and Neighbors. 

    Using the Candy Shack

    Click on the Candy Shack to open the Trick or Treat menu. 

    This menu shows how many pieces of Candy you have collected and what prizes you are currently eligible to redeem. 

    A – The total amount of Candy you have. As you redeem prizes, this number decreases.
    B – The button to use when you want to redeem a prize. Once you have enough Candy, this button will turn blue.
    C – The number of Farm Bucks required to purchase Candy.


    Collecting Candy

    If you find candy, it will appear in similar fashion to prized crops. 

    When a glowing Candy appears on your farm after harvesting, click on it and you will see the following pop-up:

    Click on “share rewards” to post a feed to your wall. Your friends will be able click on this feed to claim some free Candy for themselves. Once you have clicked on the Candy, it will automatically be added to your Candy total in your Candy Shack. 

    If you are not finding as much Candy as you would like by Harvesting, it’s time to talk to your Neighbors. Candy can also be received from friends via feed posts and the Free Gifts page. 

    Individual pieces of Candy can also be purchased with Farm Bucks from the Candy Shack menu. 

    Redeeming Candy for Prizes

    Once you have collected enough Candy, it can be redeemed for some awesome prizes. Click on your Candy Shack to open up your progress menu. 

    At the bottom of this menu, there are a total of 4 prizes that can be redeemed for Candy:

    • Jack-O-Lantern (5 Candy)
    • Cobweb Fence (12 Candy)
    • Cat-O-Lantern (23 Candy)
    • Bat Kite (56 Candy)


    All 4 of these prizes can be redeemed as many times as you like, as long as you have enough Candy. Once you have collected all 4 of the above prizes, you will earn the adorable Teddy Sheep! 

    Note: You will need to redeem each of the items before you get credit towards the Teddy Sheep.

    Click on the “Get it” button to claim your new 4 legged friend! 

    Note: The Teddy Sheep can only be redeemed for Candy once. If you wish to get additional Teddy Sheep, you will have to purchase them with Farm Bucks via the Candy Shack. 

    If you don’t feel like collecting Candy, all of the above prizes can also be purchased in unlimited quantities for Farm Bucks. 

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    Wandering Witch Bunny! (FarmVille2)

    20 October 2012 FarmMaster 0

    Hey Farmers!

    A tiny, timid, and trembling Witch Bunny has wandered onto your Farm. Will you give it a home? Build a Cauldron, collect Enchanted Carrots and this adorable Bunny will be yours to keep! Honestly, how could you say no to that face?


    When you open FarmVille 2, you will see the following pop-up. Click on “How Sad!” to get started. 


    After clicking, you will see the Bunny’s Brew Quest Menu. It shows you all of the tasks you have to complete to get the Witch Bunny. 


    If you close this menu and need to access it later to see your progress, just click on the Witch Bunny wandering around your farm. 

    Your first task asks you to construct a buildable. Your Witch Bunny is hankering for some special stew and it can only be obtained from a Cauldron. Luckily, after you have built the Cauldron, you will be able to keep it as a fun decoration on your Farm!

    In order to build the Cauldron you will need building materials and some help from your Neighbors. 


    Your first step is collecting Building Materials. You will need the following items to start buildings your Cauldron:

    • Wood Planks
    • Metal
    • Bubbling Brew


    Once you have collected the required items, click on the “Start Building” button at the bottom of the construction Menu. 
    In addition to the materials, you will need to request the following help from your Neighbors as builders of the Cauldron.

    Now that you have the parts you need, you will have to recruit your Neighbors to help you build the Cauldron. If you do not wish to wait for your friends to accept your Crew requests, you can purchase Builders with Farm Bucks by clicking on the “Hire One” button. 


    Once you have filled all of the necessary builder spots, it’s time to get your Cauldron built. Click on the “Finish Building” button to complete your structure.

    Once you have built your Cauldron, all you have left to do is collect some yummy Enchanted Carrots!

    From the Bunny’s Brew Quest Menu, click on the “Ask Friends” button next to the third task. This will allow you to send a request to your friends for Enchanted Carrots. Once you have collected the required amount, you will see the following pop-up:

    The Witch Bunny is now yours to keep! Feed your Bunny Milk Bottles and it will grow into a Witch Rabbit that you can harvest for Wool!

    Additional Information:

    • There is a separate quest line associated with the Witch Bunny (“Witch Bunny Whispers”). Like all quests, it will reward you will Coins and XP when completed, but it will not award you with a Bunny. To get the Witch Bunny, you must complete the tasks outlined above (“Bunny’s Brew Quest“) that appears when clicking the Wandering Witch Bunny.
    • You have 13 days to complete the Witch Bunny Tasks. If you do not complete them, the Witch Bunny will disappear and you will be unable to claim it!
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    Profit Maximization Guide FarmVille 2

    19 October 2012 FarmMaster 0

    Inspired by Lotus Blade’s recipe guide, I spent some time today putting together a spreadsheet to figure out how to best maximize your profit in FV2. I’m still working through it and will post updates in this thread as I have them. I’m also happy to post a link to the spreadsheet if anyone wants to double-check my math. I have some notes as to how far I’m at in this project, what I am and am not showing here, etc., but I thought most people would want the most interesting information first.

    Last point before diving into the advice: when I talk about maximizing profit, I’m talking about making *the most money over the shortest period of time*. Obviously this only works if you are basically playing 24/7, so keep that in mind as you are reading. It also considers only money, not XP.

    Oh, and if you like the guide then please add me as a neighbor. You can find my FB page at https://www.facebook.com/jake.reichert.

    Overall Strategy
    The specifics of this are explained below, but here is the very condensed version that I believe will make you the most money per day.

    • You can completely maximize your profit by only producing powdered sugar for $3425/hr. However, getting to this amount requires you to get 18 sugars/hour, so produce as many of these as you have sugar for and then switch to other items.
    • If you find yourself with sugar and you don’t have (or can’t wait for) wheat to grow for batter, then use your sugar for candy apples.
    • For the remainder of the Halloween event, the next best option is using persimmon trees to produce witchin’ batter. Even though scary cake gives you more profit per item, it is better overall to use the sugar you need in scary cake for powdered sugar instead, and to just sell witchin’ batter after you run out of sugar.
    • Plant corn for feed all day long on spare plots.
    • Plan ahead for when you will run out of goats and chickens; it is much harder to make money fast without access to animal products. If you are about to run out but have at least six eggs left (and a persimmon tree), plant two wheat and make witchin’ batter for $244/hr. If you are short on goats and chickens for milk & eggs but you have a lot of friends who can give you sugar, plant wheat and make powdered sugar for a maximum of $342/hr. If you don’t have a lot of friends who can give you sugar (or you need quick cash right now), plant tomatoes and make them into tomato paste @ $100/hr.
    • assuming you will be logging off for 8 hours at night, plant pumpkins or onions overnight for feed. They aren’t nearly as profitable as blueberries per hour, but you can turn them into feed at a good rate.



    Seasonal information
    I’m putting this at the top because a lot of players who have already read the guide just want to know this information. I cover the various seasonal items here.

    • witchin’ batter: this remains the best item in the game other than powdered sugar.
    • candy apple: at $2,580/hr this is good, but still not as good as witchin’ batter or powdered sugar. However, if you have a lot of apples and sugar and can’t (or don’t want to) wait for wheat to grow, this is the best non-flour item in the game.
    • skeleton cookie: at $1842/hr this is good, but notice that it uses just as much batter as witchin’ batter to craft, and it is only makes you about 60% of the profit. The one upside is that it uses much less expensive lemon trees than persimmons, so it won’t take you nearly as long to pay back your tree investment. As an added bonus, you can use lemons in lemonade recipes – by way of comparison, persimmons aren’t used in any other recipes once witchin’ batter goes away.
    • garlic: as a crop, it’s terrible. Slow growing time, worthless as feed, and makes one of the lowest profits per hour. Avoid (no pun intended).
    • garlic bread: even more terrible. It takes forever to grow the ingredients, uses batter that you could be using for much more valuable items, and only makes you $146/recipe more than you would make from selling the ingredients (which are already pretty worthless). Avoid.



    Maximum Overall Profit
    Cost of materials is a factor in FV2, but time is a much bigger factor. There are three ways in which time affects your profit:

    • time to replenish water (20/hr)
    • time to grow crops/trees
    • time until animals can produce products



    I have done my calculations to take all three of these factors into account, as well as the cost in gold of materials. Ultimately, to figure out the best way to allocate your resources you need to ask yourself these two questions:

    • If I only produced materials to make this recipe, how much money would I make per hour maximum given the above time constraints?
    • What could I be doing with the water or raw materials other than making this thing? Would that make me more or less money?



    When you anything below referring to “maximum profit”, what it really means is this: taking into consideration all of the time factors above, how much money could I make per hour selling *only this item* if I planted the optimal number of crops and trees? It also assumes that you have no wells for extra water; if so, then the true value will be higher (as water always ends up being the ultimate limiting factor).

    Enough theory; I have more of that below. Here are the results that most people will care about.

    Highest Overall Value: powdered sugar. If you can get the required amount of sugar, this will make you a whopping $3,425/hr. However, in order to keep this up you would need to get 422 sugars each day. Consequently, for most people you will never reach the theoretical maximum. Instead, what you should do is figure out how many sugars you feel you can get per day, divide this by three (since you need 3 sugars/powdered sugar), and plant 4x that many plots of wheat throughout the day. For example, if you think you can get nine friends to commit to giving you sugar, then you would need (9/3)*4 plots of wheat during the day, or 12 plots. This will give you the absolute best return on investment in the game. Once your wheat is ready, use that plus sugar to craft powdered sugar and sell it. This is the highest value item there is, so always do this before doing anything else.

    Best, for overall strategy: witchin’ batter. If you multiply the amount of water used per hour by the profit, this is more profitable than anything else except for powdered sugar. It only uses 1.8 units water/hr to produce if you have three persimmon trees producing at the same time, and doing that gets you $244/hr. This means you can actually plant ingredients for 10.5 witchin’ batters every hour, for a total profit of $2,609/hr. However, note that you will need 30 persimmon trees in order to get to this rate, and at $4500/tree it would take you a while to get there. Best strategy is to just get as many persimmon trees in the ground (ideally in multiples of three) as you feel comfortable with; at the end of October this recipe will likely go away, at which point you only make $40/hr/tree on raw persimmons.

    Technically you will make more money per recipe for scary cake than for witchin’ batter, but this would require you to use your limited sugar on scary cake instead of powdered sugar – and it is *always* better to craft powdered sugar for money than scary cake. Consequently, witchin’ batter is better than scary cake for overall profit maximization.

    Worst: tomato paste, ganache, butter. To get the maximum profit for these three items as listed below, you will be using all of your available water every hour. This doesn’t mean you shouldn’t ever create them, however. Ganache probably isn’t worthwhile to craft since it uses your valuable sugar, and I haven’t yet found any recipes using butter that are really worthwhile. As mentioned below, however, tomato paste is a great “filler” crop that you can use if you find yourself close to the 30 water maximum and you need to use it or lose it.

    Maximizing tree value
    The persimmon tree slightly edges out blueberries and tomatoes at $41.25/hr. They are also necessary for witchin’ batter, so if you are planting trees these are the ones you want.


    Maximizing Feed Value
    You can produce 40 feed/hr if all you produce is corn. Blueberries also produce the same amount of feed in the same amount of time, but they produce less profit than corn (2 vs. 4). Given the choice between the two, then, corn offers you more options for the same amount of time and money invested. 

    Note that strawberries will minimize the dollar cost of feed production (it only costs $18/plot to produce 10 feeds, as opposed to $20/plot for corn to produce 2 feeds), but you lose a lot of *opportunity* cost. In the 24 hours it takes to produce strawberries you can produce (and use for a profit) 288 crops of corn. So while other guides are correct that the way to minimize the cost of any given recipe is to use strawberries for feed, that won’t maximize your total profit.

    This is similar to selling items in bulk; the seller makes less money on each individual item but they make more money overall because they sell more of those items.

    Farm Products


    In this section I’m talking about eggs and milk, and I’m comparing the value of production of these products to the value of blueberries needed to produce them. I am also assuming that you get one egg per chicken, and one milk per goat. I know that sometimes you get more than one, but since that seems to happen at random I need to assume the minimum. I also haven’t factored in the cost when using the higher-level chickens and goats that are guaranteed to drop more; I will do this in a future update.

    It is always better to produce eggs and milk, if possible, than to sell the equivalent blueberries. Goats producing one milk each yield $255/hr, and chickens producing one egg each yield a decent $345/hr. It is also always better to use these products in high-value recipes than to sell them directly.

    Maximizing Crop Value
    You shouldn’t worry too much about maximizing the value of individual crops, as no crops are as valuable as the products you can create with them. However, I have added this section for completeness (or if you are brand new to the game and only have a limited number of things you can craft).

    The most valuable crop in the game is a tie between tomatoes and blueberries. They both yield a profit of $40/plot/hr. Note that tomatoes would yield more, but the limitation on water makes it a dead heat between these two. Because blueberries are better feed crops, though, it is probably best to produce blueberries instead of tomatoes.

    Note that these are *far more valuable* than crops that take an hour or more to grow. The next closest crop in value after these are daisies @ $15/hr, and for non-limited items it is wheat at a paltry $1/hr. So blueberries are 40 times more valuable than the next permanently available crop in the list. 

    Recipes
    I already mentioned the “real” best recipes (powdered sugar and witchin’ butter) above in the “maximizing overall profit” section. However, there are a few other recipes I want to point out here.

    BEST PRODUCT, per recipe: ganache @ $848/hr
    BEST PRODUCT, per recipe, realistic: vanilla cream puffs @ $682/hr (runner up: scary cake @ $433/hr)
    BEST PRODUCT, per recipe, vegan: tomato paste @ $100/hr
    BEST PRODUCT, overall, vegan: strawberry lemonade (but really: regular lemonade. see notes.)
    BEST PRODUCT, dining alone: witchin’ butter @ $245/hr
    PRODUCTS TO AVOID: vanilla cream ( loses $458 in value), butter @$560/hr

    GANACHE: ganache is, technically, the most profitable item in the game per unit produced. With sustained production it yields $847.50/hr – but in order to keep this up you need 8 non-prize goats, a few plots of land, and (get this) 10 sugar/hr. You also need to use a ridiculous amount of water to make the feed for the goats, or wait so long for slower-growing crops that you won’t get anywhere near $847/hr. Skip this one.

    VANILLA CREAM PUFFS & SCARY CAKE: I won’t go into the details here because both of these use sugar which, as stated above, you should really be saving for powdered sugar instead. They both use enough water that you actually do better overall by skipping them both entirely even though they look good on a per-unit basis.

    TOMATO PASTE: I have included the best “vegan” product because you eventually need to replace chickens and goats that become prized. Thus, you eventually need to spend a bunch of money for expensive troughs and animals for any non-vegan product. Tomato paste is the best vegan recipe at $100/hr – and note that this is superior to selling either straight tomatoes or blueberries @ $40/hr. Interestingly, because of the time it takes to replace the water you make $100/hr on tomato paste whether you raise all eight tomatoes at once or just raise one tomato at a time on a single plot; thus, the latter option is better as it leaves more plots free for other things. 

    On a practical note, in practice you probably won’t end up optimizing your water usage 100% correctly all the time. If you ever find yourself with close to 30 waters in storage, planting long-growing crops will lose you money (since you lose any water above 30). Instead, spend a few minutes planting tomatoes in increments of 8 for tomato paste, or blueberries for feed. Once you have used up some of the water, you can then plant slower-growing crops immediately afterward in those same plots. 

    WITCHIN’ BUTTER: If you have few (or no) friends who can give you sugar, witchin’ butter is currently the most profitable @ $245/hr.

    STRAWBERRY LEMONADE: When you consider the low water requirements for strawberry lemonade (.6 water/hr), it is actually the maximally profitable vegan recipe at $720/hr (and one of the top five most profitable items overall). However, take a look at the requirements for that: to use up all of your available water (and thus make that maximum profit) you would need to be crafting 32 strawberry lemonades simultaneously, meaning about 5*32=160 plots total. Lemonade is actually a much better deal; it’s overall max is $700/hr, but you can do that with just lemon trees and no plots of land required. So you give up a mere $20/hr, but in exchange you don’t need a single plot of land.

    BUTTER: at $560/hr, butter looks like a winner. However, note that this won’t last long: in order to get this rate you will need 2 goats each producing 5 bottles of milk/hr. In a few hours your goats will be used up. Furthermore, the price isn’t that great compared to just selling the bottles of milk; the advantage is only $10 per sale, or $60/hr.

    VANILLA CREAM: don’t ever produce this for the purpose of selling it. As Lotus Blade points out, you will lose $458 per vanilla cream as opposed to simply selling the ingredients it takes to make it. I will post an update with how this factors into the value of recipes in which it is used.

    Leveling
    All of the above basically goes out the window when you are close to leveling up. At that point there is basically no time penalty to any crop you plant, so you are only worried about the pure profit value of any given crop or tree. With that in mind here are the items that will be the most valuable to have in the ground right before leveling up. If possible try to get the last few points from leveling by visiting friends’ farms; that will leave all of your plots free for crops. Remember to plant your crops *before* visiting friends, though; planting crops gives you XP, and you don’t want to find yourself halfway through planting a batch of vanilla when you suddenly level up. If you don’t think you can get enough XP just by visiting friends, leave one plot free and use that to grow & harvest your last 5-10 XP worth of tomatoes to get there quickly. The list below shows which crops and trees will be most valuable to have planted when you level up.

    • crops, limited: vanilla @ $59/plot
    • crops, standard: onion @ $8/plot (for money), or strawberries @ 10 feed/plot (for feed)
    • trees: persimmon trees @ $330/tree, more if used in recipes (see note below)



    Note on persimmon trees: these will yield the most profit when leveling up but require the most advance planning. If you use them to make witchin’ batter for $1,957 profit you will need to make sure you also plant four plots of wheat (plus have six eggs handy). If you want to make scary cake you will additionally need to have 16 bottles of milk and 4 sugars but will gain $3463 in profit. Given the additional $1500 in profit from making scary cake instead of witchin’ batter, though, it is worth the extra trouble provided that you are able to get 4 people to give you sugar and you already have the 16 bottles of milk ready to go (or you are willing to grind them out after leveling); even if you had 16 goats available to make the milk when you level up, you would need to plant a bunch of strawberries for 6 feed each, and those plots are more profitably sown with vanilla at level up time. If you don’t have friends who are able to gift items to you, then witchin’ batter will give you the most when leveling up.

    To summarize, then: when leveling up, first make sure all your trees are watered. Then, if you have persimmon trees plant 4 plots with wheat and the rest with vanilla. Have your friends give you 4 sugar and also have 16 bottles of milk ready to go. Use all of that to make scary cake. If you can’t do those last two things, then just make witchin’ batter instead, which can be made just from your persimmon trees, wheat, and six eggs.

    Overnight considerations
    I need to think more on this area, but there are two separate items I would like to address: how to maximize feed production and crop value when you log off for extended periods of time. Of course this will depend on just *how* long you log off for, so I am only focusing on overnight periods (assuming 8 hours).

    If you are in the habit of playing all day during the day, then in general it is better to plant crops for feed and not for cash overnight. This is because blueberries are so much more valuable on a cash basis than other crops, so it pays to produce them as much as possible during the day. Strawberries produce the most feed/unit, but they also take a full day to grow. Pumpkins look like the best option since they produce 4 feed/unit and finish in 8 hours, or the course of an overnight logoff. If you will be offline for 12 hours, though, onions are slightly better at 6/unit. Finally, while they are around vanilla beans are an attractive option at 5 feed/unit and are ready in 4 hours, so they are slightly more valuable than pumpkins as feed for the next few days.


    Notes

    Progress: First, in terms of where I’m at: I have only gone through the numbers up through crops available at my current level (8). I have also only gone through the first three and a half pages of recipes. Some crops & recipes beyond that point may be more valuable than what I’ve listed below. If so, you’ll hear about it in future updates.

    Underlying Data: I haven’t listed the data for all crops, trees, products and recipes because it’s a bit overwhelming and takes some analysis to make sense of. Full results are in the spreadsheet, so let me know if you’re interested and I’ll share the full results as well.

    Cost of goats & chickens: this will probably change the calculations above quite a bit as these are expensive to replace once they stop producing. I have made qualitative notes above about the impact of these in your decisions, but I will calculate out the results after I discover how many feeds it takes before a goat or a chicken stops producing (or if you already know the answer and pass it on to me, I’ll factor it in immediately).

    Improved farm animals: all recipe cost above assume the time, water, and feed involved for the basic chicken and goat. I will update these with better information as I collect the stats on the higher-level goats and chickens.

    Fertilizer: fertilizing crops greatly enhances their value when harvested, so I definitely need to put some thought into which crops are best to use your fertilizer on. At first blush, though, I’m guessing it will be the ones that have long growing times and lead to high-value recipes, such as persimmons.

    Farmhands: Like fertilizer, these will speed up growth or give you more growth/item. This needs to be included at some point.

    Crafting Power: when producing high numbers of crafted goods, the amount of crafting power you have available also becomes a factor in maximizing profit. This needs to be included as well, although at lower levels this shouldn’t make a difference.

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    +5 Farm Bucks (Farmville 2)

    16 October 2012 FarmMaster 0
    Farm Bucks are acquired using real-world money, for instance money from credit cards, mobile phone fees, and bank account withdrawal. Farm Bucks are used to buy exclusive goods, speed up actions, and to obtain items not otherwise possible. The in-game dialogue offers you the chance to “Add Farm Bucks”, and does not use the more accurate word “buy”.

    At the start of the game, you are given 10 Farm Bucks for free. Once you have spent these, no other free Farm Bucks are granted. You can also get 20 Farm Bucks for free by connecting your FarmVille 2 farm to your Country Escape farm.

    There are many gameplay aspects which require you to spend Farm Bucks, e.g. skipping mission tasks and buying items which cannot be bought with coins.

    Things you can do using Farm Bucks include:
    • Purchasing any adult animals for your farm
    • Purchasing premium baby animals for your farm (these baby animals will be guaranteed with the highest possible productivity once you raise them to adults)
    • Purchasing additional resources, e.g. Speedgrow-10.png Speed-Grow, Unwither.png Unwither, and Baby Bottle.png Baby Bottle
    • Purchasing special crop packets which allow you to plant certain crops for a period of 1 or 2 weeks
    • Purchasing premium trees, as well as any heirloom trees for your farm
    • Purchasing the more attractive ornaments for your farm
    • Skipping tasks of any mission/quest, no matter how trivial (for instance, it costs 2 Farm Bucks to skip the “Zoom the camera out” task of one of the tutorial missions)
    • Buying additional items, e.g. a Piggy Bank which gives you 900 Farm Bucks over a period of at least 2 and a half years, in return for 300 Farm Bucks upfront

    Things where you are offered a choice between paying Farm Bucks and “requesting help from your friends” include:
    Gathering materials to construct buildings. These materials are not otherwise available in-game, for instance, the Wood Plank.png Wood Planks needed to build Well Wells are NOT the same as the Lumber.png Lumber you craft from a Piece of Wood.png Piece of Wood. Instead, you must pay 1 or 2 Farm Bucks for each of 3 items, or ask your friends.
    Constructing buildings. You will always be asked to get your friends to complete any building once you finish gathering items. If you have no time to do this, you can hire builders for 1 or 2 Farm Bucks each.

    Crafting certain goods. There are several crafting resources which cannot be acquired by normal gameplay, e.g. Sugar.png Sugar and Flask.png Flasks. You must ask your friends for these via requests or timeline posts, or buy them using Farm Bucks.
    Unlocking additional farm patches also involves “gathering materials” and then “recruiting friends” to clear obstructions away.
    Quests from Level 10 and up sometimes have a task where you have to get rare, uncraftable items which must be “gathered from friends”, but you can skip this by buying them for Farm Bucks.