Farmville 2
Trick or Treat Guide! (FarmVille2)
Hey Farmers!
The new Trick or Treat feature is now available! Head on over to FarmVille 2 and harvest your crops for a chance to find pieces of Candy. You can redeem this Candy for all kinds of spooktacular prizes, including the Limited Edition Teddy Sheep!
If you are level 5, you will see the following pop-up when entering FarmVille 2. Click on “Place Candy Shack” to get started.
Once it’s placed, you will see another pop-up. Click on “Share rewards” to post a feed to your wall that your friends can click on for some free Candy.
Your Candy Shack comes pre-built, so you can get straight to the Candy collecting! As mentioned earlier in the guide, you have a chance of finding Candy when harvesting your crops. You have a higher chance of finding Candy when harvesting Pumpkins and White Pumpkins, but the most efficient way of getting Candy is from your friends and Neighbors.
Using the Candy Shack
Click on the Candy Shack to open the Trick or Treat menu.
This menu shows how many pieces of Candy you have collected and what prizes you are currently eligible to redeem.
A – The total amount of Candy you have. As you redeem prizes, this number decreases.
B – The button to use when you want to redeem a prize. Once you have enough Candy, this button will turn blue.
C – The number of Farm Bucks required to purchase Candy.
Collecting Candy
If you find candy, it will appear in similar fashion to prized crops.
When a glowing Candy appears on your farm after harvesting, click on it and you will see the following pop-up:
Click on “share rewards” to post a feed to your wall. Your friends will be able click on this feed to claim some free Candy for themselves. Once you have clicked on the Candy, it will automatically be added to your Candy total in your Candy Shack.
If you are not finding as much Candy as you would like by Harvesting, it’s time to talk to your Neighbors. Candy can also be received from friends via feed posts and the Free Gifts page.
Individual pieces of Candy can also be purchased with Farm Bucks from the Candy Shack menu.
Redeeming Candy for Prizes
Once you have collected enough Candy, it can be redeemed for some awesome prizes. Click on your Candy Shack to open up your progress menu.
At the bottom of this menu, there are a total of 4 prizes that can be redeemed for Candy:
- Jack-O-Lantern (5 Candy)
- Cobweb Fence (12 Candy)
- Cat-O-Lantern (23 Candy)
- Bat Kite (56 Candy)
All 4 of these prizes can be redeemed as many times as you like, as long as you have enough Candy. Once you have collected all 4 of the above prizes, you will earn the adorable Teddy Sheep!
Note: You will need to redeem each of the items before you get credit towards the Teddy Sheep.
Click on the “Get it” button to claim your new 4 legged friend!
Note: The Teddy Sheep can only be redeemed for Candy once. If you wish to get additional Teddy Sheep, you will have to purchase them with Farm Bucks via the Candy Shack.
If you don’t feel like collecting Candy, all of the above prizes can also be purchased in unlimited quantities for Farm Bucks.
Wandering Witch Bunny! (FarmVille2)
Hey Farmers!
A tiny, timid, and trembling Witch Bunny has wandered onto your Farm. Will you give it a home? Build a Cauldron, collect Enchanted Carrots and this adorable Bunny will be yours to keep! Honestly, how could you say no to that face?

After clicking, you will see the Bunny’s Brew Quest Menu. It shows you all of the tasks you have to complete to get the Witch Bunny.

If you close this menu and need to access it later to see your progress, just click on the Witch Bunny wandering around your farm.
Your first task asks you to construct a buildable. Your Witch Bunny is hankering for some special stew and it can only be obtained from a Cauldron. Luckily, after you have built the Cauldron, you will be able to keep it as a fun decoration on your Farm!
In order to build the Cauldron you will need building materials and some help from your Neighbors.
Your first step is collecting Building Materials. You will need the following items to start buildings your Cauldron:
- Wood Planks
- Metal
- Bubbling Brew
Once you have collected the required items, click on the “Start Building” button at the bottom of the construction Menu.
In addition to the materials, you will need to request the following help from your Neighbors as builders of the Cauldron.
Now that you have the parts you need, you will have to recruit your Neighbors to help you build the Cauldron. If you do not wish to wait for your friends to accept your Crew requests, you can purchase Builders with Farm Bucks by clicking on the “Hire One” button.

Once you have filled all of the necessary builder spots, it’s time to get your Cauldron built. Click on the “Finish Building” button to complete your structure.
Once you have built your Cauldron, all you have left to do is collect some yummy Enchanted Carrots!
From the Bunny’s Brew Quest Menu, click on the “Ask Friends” button next to the third task. This will allow you to send a request to your friends for Enchanted Carrots. Once you have collected the required amount, you will see the following pop-up:
The Witch Bunny is now yours to keep! Feed your Bunny Milk Bottles and it will grow into a Witch Rabbit that you can harvest for Wool!
Additional Information:
- There is a separate quest line associated with the Witch Bunny (“Witch Bunny Whispers”). Like all quests, it will reward you will Coins and XP when completed, but it will not award you with a Bunny. To get the Witch Bunny, you must complete the tasks outlined above (“Bunny’s Brew Quest“) that appears when clicking the Wandering Witch Bunny.
- You have 13 days to complete the Witch Bunny Tasks. If you do not complete them, the Witch Bunny will disappear and you will be unable to claim it!
Profit Maximization Guide FarmVille 2
Inspired by Lotus Blade’s recipe guide, I spent some time today putting together a spreadsheet to figure out how to best maximize your profit in FV2. I’m still working through it and will post updates in this thread as I have them. I’m also happy to post a link to the spreadsheet if anyone wants to double-check my math. I have some notes as to how far I’m at in this project, what I am and am not showing here, etc., but I thought most people would want the most interesting information first.
Last point before diving into the advice: when I talk about maximizing profit, I’m talking about making *the most money over the shortest period of time*. Obviously this only works if you are basically playing 24/7, so keep that in mind as you are reading. It also considers only money, not XP.
Oh, and if you like the guide then please add me as a neighbor. You can find my FB page at https://www.facebook.com/jake.reichert.
Overall Strategy
The specifics of this are explained below, but here is the very condensed version that I believe will make you the most money per day.
- You can completely maximize your profit by only producing powdered sugar for $3425/hr. However, getting to this amount requires you to get 18 sugars/hour, so produce as many of these as you have sugar for and then switch to other items.
- If you find yourself with sugar and you don’t have (or can’t wait for) wheat to grow for batter, then use your sugar for candy apples.
- For the remainder of the Halloween event, the next best option is using persimmon trees to produce witchin’ batter. Even though scary cake gives you more profit per item, it is better overall to use the sugar you need in scary cake for powdered sugar instead, and to just sell witchin’ batter after you run out of sugar.
- Plant corn for feed all day long on spare plots.
- Plan ahead for when you will run out of goats and chickens; it is much harder to make money fast without access to animal products. If you are about to run out but have at least six eggs left (and a persimmon tree), plant two wheat and make witchin’ batter for $244/hr. If you are short on goats and chickens for milk & eggs but you have a lot of friends who can give you sugar, plant wheat and make powdered sugar for a maximum of $342/hr. If you don’t have a lot of friends who can give you sugar (or you need quick cash right now), plant tomatoes and make them into tomato paste @ $100/hr.
- assuming you will be logging off for 8 hours at night, plant pumpkins or onions overnight for feed. They aren’t nearly as profitable as blueberries per hour, but you can turn them into feed at a good rate.
Seasonal information
I’m putting this at the top because a lot of players who have already read the guide just want to know this information. I cover the various seasonal items here.
- witchin’ batter: this remains the best item in the game other than powdered sugar.
- candy apple: at $2,580/hr this is good, but still not as good as witchin’ batter or powdered sugar. However, if you have a lot of apples and sugar and can’t (or don’t want to) wait for wheat to grow, this is the best non-flour item in the game.
- skeleton cookie: at $1842/hr this is good, but notice that it uses just as much batter as witchin’ batter to craft, and it is only makes you about 60% of the profit. The one upside is that it uses much less expensive lemon trees than persimmons, so it won’t take you nearly as long to pay back your tree investment. As an added bonus, you can use lemons in lemonade recipes – by way of comparison, persimmons aren’t used in any other recipes once witchin’ batter goes away.
- garlic: as a crop, it’s terrible. Slow growing time, worthless as feed, and makes one of the lowest profits per hour. Avoid (no pun intended).
- garlic bread: even more terrible. It takes forever to grow the ingredients, uses batter that you could be using for much more valuable items, and only makes you $146/recipe more than you would make from selling the ingredients (which are already pretty worthless). Avoid.
Maximum Overall Profit
Cost of materials is a factor in FV2, but time is a much bigger factor. There are three ways in which time affects your profit:
- time to replenish water (20/hr)
- time to grow crops/trees
- time until animals can produce products
I have done my calculations to take all three of these factors into account, as well as the cost in gold of materials. Ultimately, to figure out the best way to allocate your resources you need to ask yourself these two questions:
- If I only produced materials to make this recipe, how much money would I make per hour maximum given the above time constraints?
- What could I be doing with the water or raw materials other than making this thing? Would that make me more or less money?
When you anything below referring to “maximum profit”, what it really means is this: taking into consideration all of the time factors above, how much money could I make per hour selling *only this item* if I planted the optimal number of crops and trees? It also assumes that you have no wells for extra water; if so, then the true value will be higher (as water always ends up being the ultimate limiting factor).
Enough theory; I have more of that below. Here are the results that most people will care about.
Highest Overall Value: powdered sugar. If you can get the required amount of sugar, this will make you a whopping $3,425/hr. However, in order to keep this up you would need to get 422 sugars each day. Consequently, for most people you will never reach the theoretical maximum. Instead, what you should do is figure out how many sugars you feel you can get per day, divide this by three (since you need 3 sugars/powdered sugar), and plant 4x that many plots of wheat throughout the day. For example, if you think you can get nine friends to commit to giving you sugar, then you would need (9/3)*4 plots of wheat during the day, or 12 plots. This will give you the absolute best return on investment in the game. Once your wheat is ready, use that plus sugar to craft powdered sugar and sell it. This is the highest value item there is, so always do this before doing anything else.
Best, for overall strategy: witchin’ batter. If you multiply the amount of water used per hour by the profit, this is more profitable than anything else except for powdered sugar. It only uses 1.8 units water/hr to produce if you have three persimmon trees producing at the same time, and doing that gets you $244/hr. This means you can actually plant ingredients for 10.5 witchin’ batters every hour, for a total profit of $2,609/hr. However, note that you will need 30 persimmon trees in order to get to this rate, and at $4500/tree it would take you a while to get there. Best strategy is to just get as many persimmon trees in the ground (ideally in multiples of three) as you feel comfortable with; at the end of October this recipe will likely go away, at which point you only make $40/hr/tree on raw persimmons.
Technically you will make more money per recipe for scary cake than for witchin’ batter, but this would require you to use your limited sugar on scary cake instead of powdered sugar – and it is *always* better to craft powdered sugar for money than scary cake. Consequently, witchin’ batter is better than scary cake for overall profit maximization.
Worst: tomato paste, ganache, butter. To get the maximum profit for these three items as listed below, you will be using all of your available water every hour. This doesn’t mean you shouldn’t ever create them, however. Ganache probably isn’t worthwhile to craft since it uses your valuable sugar, and I haven’t yet found any recipes using butter that are really worthwhile. As mentioned below, however, tomato paste is a great “filler” crop that you can use if you find yourself close to the 30 water maximum and you need to use it or lose it.
Maximizing tree value
The persimmon tree slightly edges out blueberries and tomatoes at $41.25/hr. They are also necessary for witchin’ batter, so if you are planting trees these are the ones you want.
Maximizing Feed Value
You can produce 40 feed/hr if all you produce is corn. Blueberries also produce the same amount of feed in the same amount of time, but they produce less profit than corn (2 vs. 4). Given the choice between the two, then, corn offers you more options for the same amount of time and money invested.
Note that strawberries will minimize the dollar cost of feed production (it only costs $18/plot to produce 10 feeds, as opposed to $20/plot for corn to produce 2 feeds), but you lose a lot of *opportunity* cost. In the 24 hours it takes to produce strawberries you can produce (and use for a profit) 288 crops of corn. So while other guides are correct that the way to minimize the cost of any given recipe is to use strawberries for feed, that won’t maximize your total profit.
This is similar to selling items in bulk; the seller makes less money on each individual item but they make more money overall because they sell more of those items.
Farm Products
In this section I’m talking about eggs and milk, and I’m comparing the value of production of these products to the value of blueberries needed to produce them. I am also assuming that you get one egg per chicken, and one milk per goat. I know that sometimes you get more than one, but since that seems to happen at random I need to assume the minimum. I also haven’t factored in the cost when using the higher-level chickens and goats that are guaranteed to drop more; I will do this in a future update.
It is always better to produce eggs and milk, if possible, than to sell the equivalent blueberries. Goats producing one milk each yield $255/hr, and chickens producing one egg each yield a decent $345/hr. It is also always better to use these products in high-value recipes than to sell them directly.
Maximizing Crop Value
You shouldn’t worry too much about maximizing the value of individual crops, as no crops are as valuable as the products you can create with them. However, I have added this section for completeness (or if you are brand new to the game and only have a limited number of things you can craft).
The most valuable crop in the game is a tie between tomatoes and blueberries. They both yield a profit of $40/plot/hr. Note that tomatoes would yield more, but the limitation on water makes it a dead heat between these two. Because blueberries are better feed crops, though, it is probably best to produce blueberries instead of tomatoes.
Note that these are *far more valuable* than crops that take an hour or more to grow. The next closest crop in value after these are daisies @ $15/hr, and for non-limited items it is wheat at a paltry $1/hr. So blueberries are 40 times more valuable than the next permanently available crop in the list.
Recipes
I already mentioned the “real” best recipes (powdered sugar and witchin’ butter) above in the “maximizing overall profit” section. However, there are a few other recipes I want to point out here.
BEST PRODUCT, per recipe: ganache @ $848/hr
BEST PRODUCT, per recipe, realistic: vanilla cream puffs @ $682/hr (runner up: scary cake @ $433/hr)
BEST PRODUCT, per recipe, vegan: tomato paste @ $100/hr
BEST PRODUCT, overall, vegan: strawberry lemonade (but really: regular lemonade. see notes.)
BEST PRODUCT, dining alone: witchin’ butter @ $245/hr
PRODUCTS TO AVOID: vanilla cream ( loses $458 in value), butter @$560/hr
GANACHE: ganache is, technically, the most profitable item in the game per unit produced. With sustained production it yields $847.50/hr – but in order to keep this up you need 8 non-prize goats, a few plots of land, and (get this) 10 sugar/hr. You also need to use a ridiculous amount of water to make the feed for the goats, or wait so long for slower-growing crops that you won’t get anywhere near $847/hr. Skip this one.
VANILLA CREAM PUFFS & SCARY CAKE: I won’t go into the details here because both of these use sugar which, as stated above, you should really be saving for powdered sugar instead. They both use enough water that you actually do better overall by skipping them both entirely even though they look good on a per-unit basis.
TOMATO PASTE: I have included the best “vegan” product because you eventually need to replace chickens and goats that become prized. Thus, you eventually need to spend a bunch of money for expensive troughs and animals for any non-vegan product. Tomato paste is the best vegan recipe at $100/hr – and note that this is superior to selling either straight tomatoes or blueberries @ $40/hr. Interestingly, because of the time it takes to replace the water you make $100/hr on tomato paste whether you raise all eight tomatoes at once or just raise one tomato at a time on a single plot; thus, the latter option is better as it leaves more plots free for other things.
On a practical note, in practice you probably won’t end up optimizing your water usage 100% correctly all the time. If you ever find yourself with close to 30 waters in storage, planting long-growing crops will lose you money (since you lose any water above 30). Instead, spend a few minutes planting tomatoes in increments of 8 for tomato paste, or blueberries for feed. Once you have used up some of the water, you can then plant slower-growing crops immediately afterward in those same plots.
WITCHIN’ BUTTER: If you have few (or no) friends who can give you sugar, witchin’ butter is currently the most profitable @ $245/hr.
STRAWBERRY LEMONADE: When you consider the low water requirements for strawberry lemonade (.6 water/hr), it is actually the maximally profitable vegan recipe at $720/hr (and one of the top five most profitable items overall). However, take a look at the requirements for that: to use up all of your available water (and thus make that maximum profit) you would need to be crafting 32 strawberry lemonades simultaneously, meaning about 5*32=160 plots total. Lemonade is actually a much better deal; it’s overall max is $700/hr, but you can do that with just lemon trees and no plots of land required. So you give up a mere $20/hr, but in exchange you don’t need a single plot of land.
BUTTER: at $560/hr, butter looks like a winner. However, note that this won’t last long: in order to get this rate you will need 2 goats each producing 5 bottles of milk/hr. In a few hours your goats will be used up. Furthermore, the price isn’t that great compared to just selling the bottles of milk; the advantage is only $10 per sale, or $60/hr.
VANILLA CREAM: don’t ever produce this for the purpose of selling it. As Lotus Blade points out, you will lose $458 per vanilla cream as opposed to simply selling the ingredients it takes to make it. I will post an update with how this factors into the value of recipes in which it is used.
Leveling
All of the above basically goes out the window when you are close to leveling up. At that point there is basically no time penalty to any crop you plant, so you are only worried about the pure profit value of any given crop or tree. With that in mind here are the items that will be the most valuable to have in the ground right before leveling up. If possible try to get the last few points from leveling by visiting friends’ farms; that will leave all of your plots free for crops. Remember to plant your crops *before* visiting friends, though; planting crops gives you XP, and you don’t want to find yourself halfway through planting a batch of vanilla when you suddenly level up. If you don’t think you can get enough XP just by visiting friends, leave one plot free and use that to grow & harvest your last 5-10 XP worth of tomatoes to get there quickly. The list below shows which crops and trees will be most valuable to have planted when you level up.
- crops, limited: vanilla @ $59/plot
- crops, standard: onion @ $8/plot (for money), or strawberries @ 10 feed/plot (for feed)
- trees: persimmon trees @ $330/tree, more if used in recipes (see note below)
Note on persimmon trees: these will yield the most profit when leveling up but require the most advance planning. If you use them to make witchin’ batter for $1,957 profit you will need to make sure you also plant four plots of wheat (plus have six eggs handy). If you want to make scary cake you will additionally need to have 16 bottles of milk and 4 sugars but will gain $3463 in profit. Given the additional $1500 in profit from making scary cake instead of witchin’ batter, though, it is worth the extra trouble provided that you are able to get 4 people to give you sugar and you already have the 16 bottles of milk ready to go (or you are willing to grind them out after leveling); even if you had 16 goats available to make the milk when you level up, you would need to plant a bunch of strawberries for 6 feed each, and those plots are more profitably sown with vanilla at level up time. If you don’t have friends who are able to gift items to you, then witchin’ batter will give you the most when leveling up.
To summarize, then: when leveling up, first make sure all your trees are watered. Then, if you have persimmon trees plant 4 plots with wheat and the rest with vanilla. Have your friends give you 4 sugar and also have 16 bottles of milk ready to go. Use all of that to make scary cake. If you can’t do those last two things, then just make witchin’ batter instead, which can be made just from your persimmon trees, wheat, and six eggs.
Overnight considerations
I need to think more on this area, but there are two separate items I would like to address: how to maximize feed production and crop value when you log off for extended periods of time. Of course this will depend on just *how* long you log off for, so I am only focusing on overnight periods (assuming 8 hours).
If you are in the habit of playing all day during the day, then in general it is better to plant crops for feed and not for cash overnight. This is because blueberries are so much more valuable on a cash basis than other crops, so it pays to produce them as much as possible during the day. Strawberries produce the most feed/unit, but they also take a full day to grow. Pumpkins look like the best option since they produce 4 feed/unit and finish in 8 hours, or the course of an overnight logoff. If you will be offline for 12 hours, though, onions are slightly better at 6/unit. Finally, while they are around vanilla beans are an attractive option at 5 feed/unit and are ready in 4 hours, so they are slightly more valuable than pumpkins as feed for the next few days.
Notes
Progress: First, in terms of where I’m at: I have only gone through the numbers up through crops available at my current level (8). I have also only gone through the first three and a half pages of recipes. Some crops & recipes beyond that point may be more valuable than what I’ve listed below. If so, you’ll hear about it in future updates.
Underlying Data: I haven’t listed the data for all crops, trees, products and recipes because it’s a bit overwhelming and takes some analysis to make sense of. Full results are in the spreadsheet, so let me know if you’re interested and I’ll share the full results as well.
Cost of goats & chickens: this will probably change the calculations above quite a bit as these are expensive to replace once they stop producing. I have made qualitative notes above about the impact of these in your decisions, but I will calculate out the results after I discover how many feeds it takes before a goat or a chicken stops producing (or if you already know the answer and pass it on to me, I’ll factor it in immediately).
Improved farm animals: all recipe cost above assume the time, water, and feed involved for the basic chicken and goat. I will update these with better information as I collect the stats on the higher-level goats and chickens.
Fertilizer: fertilizing crops greatly enhances their value when harvested, so I definitely need to put some thought into which crops are best to use your fertilizer on. At first blush, though, I’m guessing it will be the ones that have long growing times and lead to high-value recipes, such as persimmons.
Farmhands: Like fertilizer, these will speed up growth or give you more growth/item. This needs to be included at some point.
Crafting Power: when producing high numbers of crafted goods, the amount of crafting power you have available also becomes a factor in maximizing profit. This needs to be included as well, although at lower levels this shouldn’t make a difference.
+5 Farm Bucks (Farmville 2)
- Purchasing any adult animals for your farm
- Purchasing premium baby animals for your farm (these baby animals will be guaranteed with the highest possible productivity once you raise them to adults)
- Purchasing additional resources, e.g. Speedgrow-10.png Speed-Grow, Unwither.png Unwither, and Baby Bottle.png Baby Bottle
- Purchasing special crop packets which allow you to plant certain crops for a period of 1 or 2 weeks
- Purchasing premium trees, as well as any heirloom trees for your farm
- Purchasing the more attractive ornaments for your farm
- Skipping tasks of any mission/quest, no matter how trivial (for instance, it costs 2 Farm Bucks to skip the “Zoom the camera out” task of one of the tutorial missions)
- Buying additional items, e.g. a Piggy Bank which gives you 900 Farm Bucks over a period of at least 2 and a half years, in return for 300 Farm Bucks upfront
3 Farm Bucks for FarmVille 2
- Purchasing any adult animals for your farm
- Purchasing premium baby animals for your farm (these baby animals will be guaranteed with the highest possible productivity once you raise them to adults)
- Purchasing additional resources, e.g. Speedgrow-10.png Speed-Grow, Unwither.png Unwither, and Baby Bottle.png Baby Bottle
- Purchasing special crop packets which allow you to plant certain crops for a period of 1 or 2 weeks
- Purchasing premium trees, as well as any heirloom trees for your farm
- Purchasing the more attractive ornaments for your farm
- Skipping tasks of any mission/quest, no matter how trivial (for instance, it costs 2 Farm Bucks to skip the “Zoom the camera out” task of one of the tutorial missions)
- Buying additional items, e.g. a Piggy Bank which gives you 900 Farm Bucks over a period of at least 2 and a half years, in return for 300 Farm Bucks upfront
Farmville 2 : Hen House Guide!
Hankering for more eggs? Looking for a fun way to earn some great rewards? Then our new Hen House feature is for you! The Hen House is a buildable structure in FarmVille 2 that you can harvest daily for a chance to receive Exotic Eggs! In addition to this, you will also receive bonus regular Eggs for every adult chicken you have on your farm. Collect all 5 Exotic Eggs to win an Exclusive Polish Silver Laced Chicken. In order to have a Hen House you must be at least Level 5 and have a minimum of three non-prized, adult chickens on your farm.
Placing and Building the Hen House
If you qualify for the Hen House, you will be prompted to place it on your farm when you load the game.
After the Hen House is placed, you will get a visit from Walter. He has noticed what you are building and is interested in making a deal.

Once you have finished chatting with Walter, it’s time to start construction! In order to complete the Hen House you will need building materials and some help from your Neighbors.
Your first step is collecting Building Materials. You will need the following items to start buildings your Hen House:
- Wood Planks
- Hammers
- Bird Nests
Once you have collected the required items, click on the “Start Building” button at the bottom of the construction Menu.
In addition to the materials, you will need to request the following help from your Neighbors as builders of the Hen House.
Now that you have the parts you need, you will have to recruit your Neighbors to help you build the Hen House. If you do not wish to wait for your friends to accept your Crew requests, you can purchase Builders with Farm Bucks by clicking on the “Hire One” button.
Once you have filled all of the necessary builder spots, it’s time to get your Hen House built. Click on the “Finish Building” button to complete your structure.
Using a Completed Hen House
If you have at least three adult chickens on your farm that are not Prized, you can harvest your Hen House once every twenty four hours.
To harvest a ready Hen House, simply click on it! If you lack any requirements (such as not having enough chickens, or needing to wait a bit longer before harvesting), the game will tell you what you are missing. Otherwise the Hen House will harvest and you will receive eggs!
Hen House Eggs
When you harvest your Hen House, there are four types of eggs you can receive:
1. Regular Chicken Eggs
2. Uncommon Exotic Eggs
3. Rare Exotic Eggs
4. Ultra Rare Exotic Eggs
The more adult chickens you have on your Farm, the better your chances are of receiving Exotic Eggs! For every adult (non-prized) chicken you have on your farm, you will also receive additional Regular Chicken Eggs when harvesting the Hen House.
The first time you harvest your completed Hen House, you will receive an Exotic Egg. Exotic Eggs linger on your farm similar to Prized Crops. Just click on the Egg and it will be added to your collection. After that, each daily harvest gives you a chance to receive more Exotic Eggs.
In addition to Hen House Eggs, harvesting the Hen House will give you additional XP points to help you level!
NOTE: Exotic Eggs cannot be used for Crafting or sold in your Market Stand. They are different from the normal eggs that you receive when feeding chickens on your farm.
Exotic Eggs
Exotic eggs can be saved and collected over time. To see your collection progress, click on your Hen House anytime after you have harvested it.
If you collect two Uncommon Exotic Eggs, two Rare Exotic Eggs, and one Ultra Rare Exotic Egg, Walter will visit your farm and deliver a new baby chicken for you to keep!
If you do not want to wait to collect the exotic eggs, you can use Farm Bucks to skip these steps and get the new baby chicken right away!
Your new Polish Silver Laced Chicken needs baby bottles to reach adulthood, just like your other animals. Once it has matured, it will produce Polish Red Eggs, which can be sold or used for Crafting.
We hope you enjoy our latest release and we are interested in hearing your feedback! Please post in our Official Discussion thread if you have any thoughts or opinions you would like to share about this feature!
New Limited Edition Monster Mayhem Items!
- Decaying Log – 10 Farm Bucks
- Mr. Macabre – 16 Farm Bucks
- Skeletal Farmhand – 8 Farm Bucks
- Arc de Arachne – 750 coins
- Jack-O-Stack – 14 Farm Bucks
- LycanthroGnome – 12 Farm Bucks
- Reanimated scarecrow – 15 Farm Bucks
New Limited Edition Monstery Mayhem Animals:
- Leporidae Maleficium – 19 Farm Bucks (produces Wool)
- Mummy Goat – 24 Farm Bucks (produces Cheese and Milk)
New Limited Edition Crops:
Wolfsbane
Costs 40 Coins, grants 2 XP, matures in 60 minutes and sells for 60 Coins. The Wolfsbane Crop cannot be used in a recipe or turned into Feed (it’s poisonous), but it will be useful in the near future!
How to Opt-Out of FarmVille 2 Posting on Your Behalf
What is posting on your behalf?
Posting on Your Behalf is a feature on Facebook that allows FarmVille 2 to share your latest accomplishments with all your Farming friends! If you have this turned on, your accomplishments in FarmVille 2 will be shared automatically on Facebook.
Many game activities can be shard, and will create events in your Timeline similar to the ones below:

How do I get out?
If you don’t want FarmVille 2 to post on your behalf opting out is easy! Just follow the steps below and automatic Stream Publishing will be disabled.
Steps to turn off Stream Publishing:
1. Click ‘Account Settings’ in the drop down menu at the top right of your Facebook page.

2. Select ‘Apps’ from the list of options on the left.

3. Click ‘Edit’ next to FarmVille 2.

4. Click on the ‘x’ to the right under ‘This app can also: post on your behalf.’

5.Click the button labeled ‘Close’ at the bottom to save your settings and complete the process.
That’s it!
If you have followed the steps above successfully FarmVille 2 will no longer post to Facebook on your behalf. Any time FarmVille 2 has an item to post you will see a request window pop up in your game client.
If you want to turn this back on in the future, follow the same steps to enable the feature and FarmVille 2 will again post for you!
New Limited Edition Items!
New Limited Edition Backyard Retreat Items:
- Sally the Gardening Scarecrow – 14 Farm Bucks
- Bamboo Hot Tub – 7 Farm Bucks
- Butterfly Swing Seat – 14 Farm Bucks
- Tetherball – 5000 Coins
- Butterfly Bush – 12 Farm Bucks
- Standing Planter – 900 Coins
- Blooming Lattice Fence – 3 Farm Bucks
New Crops:
- Daises – Costs 15 Coins, grants 2XP, matures in 2 hours and sells for 45 Coins
New Recipes:
- Vanilla Cream Puffs
- Vanilla Cream
New Trees:
- Magnolia – 10 Farm Bucks (Produces Wood)
Animals:
- Baby Dales Pony– 32 Farm Bucks (Produces Horseshoes)
- Baby Angora Goat – 22 Farm Bucks (Produces Milk
Prized Animals
Raising and caring for your animals is more than just fun—it’s rewarding, too! Putting all that work into gathering Milk Bottles and making Feed isn’t easy, but it will pay off when your animal turns into a Prized Animal! Keep feeding and harvesting your animals, and they will eventually mature into prize-winning, blue ribbon critters!
Feeding and Caring for your Animals
Just like any other living thing on your Farm, your animals need care and attention. Animals get hungry for Feed at different times. Watch for a thought bubble to appear over your Animals’ heads with a picture of yellow feed in it—that’s your cue to grind up some crops in the Feed Mill and get the little guys some food! How often an Animal gets hungry depends on the type of Animal and what breed it is, so place your mouse over your Animals to see how long it will be until they are hungry again. Each time you feed an adult Animal, it will give you valuable resources, such as milk, eggs, and wool to sell in the Market.
Growing a Prized Animal
After you’ve diligently cared for an animal for a while, you will see a popup message letting you know that your animal is almost a Prized Animal! Way to go!
Once you have an animal that is almost a Prized Animal, you can hover your mouse over it to see how many more feedings it needs to become a prized animal:
The amount of feed your animal requires in one feeding won’t change just because the animal is almost a Prized Animal—what you’ve been doing is working, so keep it up!
Earning a Prized Animal
When you’ve fed your animal enough times that it becomes a Prized Animal, you will see a popup message letting you know that you have an award-winning creature on your Farm! You’ll pick up a few XP for your hard work. You can share this milestone with your Facebook friends and share some extra Feed with them by clicking on the “Share Rewards” button in the popup message.
If you’ve prefer not to share, just click the “X” button at the top of the message.
Taking a Prized Animal to the County Fair
Once an animal becomes Prized, its appetite for Feed decreases. In fact, you don’t have to feed a Prized Animal at all! Rather than having an appetite for ground up fruits and veggies, your Prized Animal gets a taste for something new: the prestige and recognition that comes with being a Blue Ribbon Animal at the County Fair!
County Fair? How Does That Work?
Instead of seeing a thought bubble with feed in it appear above your Prized Animal’s head every so often, you will start to see a thought bubble with a Blue Ribbon appear once every 18 hours.
If you place your mouse over a Prized Animal before the Blue Ribbon appears over their head, you will see a countdown that shows the time left until that animal is ready to go to the Fair.
When you see the ribbon, your Prized Animal is ready to go to the County Fair to win you some valuable Coins and XP! Place your mouse over the Prized Animal to see a bubble that says “Take to Show.” When you click on your show-ready Prized Animal, you will see a popup telling you how many coins and XP your Prized Animal won for you. You can take each Prized Animal to the Fair once a day—you don’t want them to get too tired, after all! Your Prized Animal will win you coins and XP each and every time you take her to the County Fair, so compete often and rake in the gold!
My Prized Animal Doesn’t Produce Resources Anymore! Is She Okay?
Yes! Instead of producing Resources like milk, eggs, cheese, and wool, Prized Animals focus their time and energy on winning you coins and XP at the County Fair, and therefore don’t produce Resources once they become Prized Animals.
How Do I Tell the Difference Between a Prized Animals and a Non-Prized Animal on my Farm?
Prized Animals are fairly easy to distinguish from Non-Prized Animals. Prized Animals will actually appear a bit larger than their Non-Prized counterparts. You can also hover your mouse over any of your animals to see what they are. If an animal is a Prized Animal, the bubble that appears when place your mouse over them will say so.
Storing Prized Animals in your Inventory
To avoid overcrowding, you can only have a limited number of Animals on your Farm. You can increase the number of animals you’re able to have by adding Water Troughs, but 50 Animals is the maximum limit–even with these extra Troughs. Prized Animals count toward this number, even though they don’t eat feed. If you want to make room for Animals that produce Resources on your Farm, you can store your Prized Animals in your Inventory.
To do this, click on the “Tools” button at the bottom of your game.
Once you have done this, click on the “Move to Inventory” tool and click on the Animals you would like to add to storage.
You can take your Prized Animals out of your Inventory at any time and place them on your Farm, but please be aware that doing so will reset their timer back to 18 hours. Prized Animals make great additions to any yard or pasture!
Selling Your Prized Animals
If you don’t want to store your Prized Animals, you can also sell them using the Sell tool located on the bottom right-hand side of your screen, within the Tools menu:
Select the “Sell” tool, then click on the Prized Animal you would like to sell. You will see a popup asking you if you’re sure you want to sell your animal. If you are, click the button that says “Yes, Sell It.” Prized Animals sell for several hundred coins more than their garden-variety counterparts.
Happy Farming!
Quests
Life on the Farm can get a little quiet. It’s nice to give yourself something fun to do by trying your hand at Quests! Quests are completely optional tasks that are given to you by the characters you meet in FarmVille 2.
If you complete a quest, you will be rewarded handsomely with Coins, Experience Points (XP), and other great prizes!
How Do I Start a Quest?
Upon entering the game, you may receive a message from one of the characters in FarmVille 2. This pop-up will be an invitation to start a Quest.
To get started, simply click on the green button at the bottom of this dialogue. Once you do, you’ll see a pop-up that details the Quest’s requirements. If you would like to complete this quest, you can get started right away. If you aren’t interested in participating, click the red “X” button in the top right corner of the pop-up to close the Quest Menu.
What If I Close a Quest But Want to Access it Later?
To access a Quest after you’ve closed it, just click on the Quest Icon located on the left-hand side of the screen! During the tutorial, you may remember that Marie referred to this icon as a “Note”.
Your Quest progress will be automatically saved as you complete tasks, even if you leave the game. This allows you to complete tasks in your own time, should you wish to participate.
What Kinds of Tasks Do I Complete in a Quest?
Most Quest requirements consist of activities you would do normally do on your Farm. Planting crops, crafting goods and selling items in your Market Stall are all tasks you will frequently see as Quest requirements. Some tasks will require gathering special items that can only be obtained from your friends or the General Store, so be sure to add some Neighbors!
The Quest Menu will explain in detail what tasks you have to complete in order to progress.
A – The description of the Quest requirement. This is the task you must complete in order to progress.
B – Your current progress.
C – The “Action” button. Clicking on this button will automatically take you where you need to go to complete a Quest requirement.
D – How many Farm Bucks are required to skip a particular task.
E – If you need help figuring out how to complete a quest, simply hover your cursor over this button for a hint.
If you wish to check your progress on a Quest, click on the icon on the left-hand side of your screen. You can see whether or not you’ve completed a task by looking for a large green check mark on the right-hand side of your Quest Menu:
Once you’ve completed a Quest, the character who assigned it to you will show up to let you know what rewards you have earned.
What Kinds of Rewards Do I Get for Quests?
Quests are not only a fun way to interact with your Farm—they’re also quite lucrative! Generally, most Quest rewards will consist of at least two things:
o A nice pile of Coins to add to your wallet
o Some XP points to help you level up faster
However, some Quests offer additional rewards for all of your hard work, such as Water, Fertilizer or even a new item for your farm!
Once you complete a quest, you have a chance to share some rewards with your friends. At the bottom of the completion pop-up, there is a “Share Rewards” check box that is automatically enabled for you. Clicking the “Okay” button will post a feed to your wall that your friends can click on to claim prizes. If you don’t wish to post, un-check this box before clicking “Okay”.
What if I Don’t Want to Do Quests?
Quests are completely optional. You won’t miss out on anything if you choose not to participate, nor will you be penalized if you feel that this feature isn’t for you. Remember though, Quests help you progress through the game and earn great rewards, so be sure to at least give them a try!
Quests Make Farming Fun!
Quests are like turning the soil in your field—they keep things fresh and interesting! You can get rewarded for doing things you would do on your Farm no matter what: tending to crops, selling items in the Market, and raising your animals. Why not pick up some extra coins and XP in the process?
Feed Mill
If you want your animals to produce Crafting Ingredients, they need to be fed! Hungry animals won’t produce until you give them Feed. Your Feed Mill will turn crops into food for your livestock!
Your Feed Mill is the piece of machinery in the image below:
To use your Feed Mill, click on it. A menu will pop up, showing you the harvested crops you currently have available to use.
Individual crops yield different amounts of Feed when placed in the Mill. This amount is displayed in small text under the crop’s image.
Clicking on a crop will add it to your Feed Mill. The total amount of feed you are going to receive shows up at the bottom of the Feed Mill menu. Every time you click on a crop, it will add to this number.
Clicking on “make” will turn the crops you selected into Feed for your animals. If you accidentally add a crop to the Feed Mill on mistake, click on the small “X” button at the top of the Feed Mill menu. This will let you start the process over, without using the crop you accidentally selected.
Farm Hands
Farming takes a lot of work, and it’s a tough job to tackle on your own. Luckily, you don’t have to! Hire your friends as Farmhands to harvest your crops faster and get more power for your Crafting Kitchen!
What Does a Farmhand Do?
A Farmhand is a Farmer you can hire to help you get things done on your Farm. You can assign your Farmhands to take care of one of the following tasks:
• Harvest 4 mature crops for you (Farmhands can’t harvest your Trees or tend to your Animals)
• Instantly grow 4 crops that have been watered but aren’t ready to harvest yet
• Instantly bring 4 withered crops back to life
• Add 5 units of power to your Crafting Kitchen
*NOTE: A Farmhand can only do any one of these tasks when you hire them for help. So, for example, your Farmhand can’t Instant Grow 2 crops and harvest 2 crops. They can only do one task at a time.
Where Do I Get a Farmhand?
To hire a Farmhand, find the hay bales located near the road in front of your Farm.
If you click on the blue markers hovering over each hay bale, you will get a popup window giving you the option to hire your Friends as Farmhands. You will see two lists of names: “All Friends” and “Likes Games.” You can browse either, or both, of these lists and check the boxes next to the names of your Facebook friends who you would like to hire as a Farmhand.
After you’ve selected all the names you want, click the “Send” button to send a request directly to each friend. You can send requests to a friend once every 18 hours. If you’ve already sent a request to a friend within the last 18 hours, his or her name will disappear from your list of available friends to send requests to.
If you’re in a hurry to harvest all of those crops and don’t want to wait for your friends to accept your request, you can hire Farmhands for 5 Farm Bucks (one-time use). Hover your cursor over an empty hay bale, and click on the “buy” button. Your Farm Cash will be automatically deducted after a confirmation screen.
When a friend accepts your Farmhand request, a truck will pull up on the road in front of your Farm, and your friend’s FarmVille 2 avatar will step out of the truck and sit on a hay bale, awaiting your instructions. Be prompt, though—Farmhands will only wait for a limited amount of time! Hover your mouse over a Farmhand sitting on a hay bale to see how much longer they will wait there.*
*NOTE: If you use Farm Bucks to hire a Farmhand, there is no time limit on how long he will stay.
How Do I Assign Tasks to my Farmhands?
To assign your Farmhand some work to do, click on them while they are sitting on one of the hay bales. They will attach to your mouse, and you can place them over different areas of your Farm. Once they’re over something they can work on (such as a row of crops), the outline of the item will appear green, instead of red. Click again to drop them where you want them to go, and watch them get to work! All of the crops harvested by a Farmhand will go to your Inventory, and you will also get a bag of Fertilizer!
When your Farmhand is finished working, you may notice they linger on your farm for a little bit. If you place your cursor over them, you will see that ask if you want more help. If you do, click on them and you will open a menu that allows you to invite more friends to be your Farmhands if you haven’t asked already.
After a little while, your helper will run off happily down the road and back home—no need to send them a gift or anything.
Will my friend have to do anything iIf they accept a Farmhand Request?
Friends who accept your Farmhand request simply have to click “Accept” when you send them the request (farmhand requests can be found in your Farm 2 inbox). Their character will automatically show up on your Farm once they do this, and you can assign them the tasks you need them to complete. They do not have to visit your Farm or personally do any of the tasks you assign them—their avatar in FarmVille 2 will do the work automatically, without them having to do anything more than just accepting your request.
If my friend and I are playing FarmVille 2 at the same time, and they accept my Farmhand request, will their Farming be interrupted?
No. Your friends will never be impacted by accepting Farmhand requests, even if they are on your farm. They have the enviable ability to be two places at once—how convenient!
I Want To Hire More Than 2 Farmhands at a Time!
As your Farm grows, so does your ability to hire Farmhands. As you level up, more hay bales will unlock for you to hire Farmhands. However, the number of tasks they can complete during a single visit does not change—you can just hire more of them!
Many Hands Make Light Work!
Hiring Farmhands is a great way to get your friends involved in your Farm and get things done fast. Try asking for help and watch those crops pile up in your Inventory!
Happy Farming!
Expansions
When you first arrive at the farm, you’ll notice that things are a bit overgrown. Weeds cover the fields that have sat fallow for a long time. Give yourself a bit of extra room to grow by unlocking new land to add to your farm! As you level up in the game, additional land becomes available for you to unlock. Once you unlock new land, it becomes a part of your farm, and you can grow crops, raise animals, or place buildings and decorations on it!
Starting Out With Expansions
When you first start the game, the land you can farm on is a little small. Marie will walk you through expanding to your first plot, revealing a feed mill and a lemon tree:
Which Plots Can I Unlock?
You will eventually be able to expand your farm to all the grassy areas you see on your screen. As you reach higher levels in the game, these plots will become available for you to unlock. You can hover your mouse over a plot to see which level you need to be on to unlock that plot, as well as which goodies you will unlock when you expand to that plot:
Expanding Your Farm
You can tell if a plot is available to expand on because you will see a sign pop up in the plot that looks like this:
When you click on a plot to expand it, you will see a popup. In this popup, you will see a list of requirements you need to meet before you’re able to unlock a plot, like this:
When you are ready to unlock a plot of land, you need to have all of these requirements in your Inventory. For example, in the case above, if you have four eggs in your inventory but sell one to get more coins so you can have the 1000 coins you need to unlock the land, you will no longer have enough eggs.
Once you have met all the requirements, the “Expand” button will turn blue and you can click on it to call in Marie’s “landscaping service” to clear the land for you:
Clearing land does more than just gives you more space to farm in—it also unlocks cool new items and game mechanics! You already saw this in action the first time you expanded; when you unlocked the land that had the Feed Mill on it, you were able to use the Mill to feed your goats. Every time you expand, you will uncover some new items. Best of all, once you unlock an item via expansion, you also unlock that item in the General Store, so you can purchase more if you want to!
Clearable Objects
When you expand, there may be items on your new land that you do not want. Rocks and Debris need to be cleared away before you can use the space they are currently occupying.
How Do I Clear Something From a New Plot?
Clearing large objects isn’t easy—you’re going to need some help! To get started, click on the object you want to clear away. Once you do that, you will see a popup telling you what you need to do in order to clear the object:
This popup lets you know a few things:
o What you need to do to clear the object
o How many tools or people you need to help you
o What you will get once you clear the object away
In a hurry to clear an object and don’t want to wait for help from neighbors? You can purchase the materials you need and hire help using Farm Bucks.
Clearing requires you to complete two steps: one to gather materials you’ll need to tackle the job, and another to hire the crew needed to complete the task.
Gathering Materials
o Gather the tools you need to clear debris away by asking your friends to send some your way.
o You can do this by clicking the “Ask” button in the popup window. A message will be sent from you to your friends (you can choose which friends get this message!), asking your friends to send you the tools that you need.
o Don’t have time to wait? You can buy the tools you need with Farm Bucks.
Hiring a Crew
Once you have your Materials, you’ll get a second popup:
o To complete this step, click the “Ask Friends” button to send a request to your friends for help.
o If they accept your request, they will fill one of the open positions, and you will see their Facebook profile picture next to one of the positions you needed to fill.
o Don’t have time to wait on a crew of volunteers? You can also hire a crew by paying Farm Bucks for each position you need filled.
Once you have the required number of crew members, the “Finish Clearing” button in the popup will turn blue, meaning that you’re ready to go! Click on it to finish clearing the object away.
Rewards for Clearing an Object
Remember when you first opened up the popup to clear the object away and you saw a part of the popup that looked like this?
These are the rewards you get when you clear away an object. They vary depending on what the object you’re clearing away is made of (for example, clearing a rock gets you bricks, while clearing a piece of wood debris gets you wood planks.) After your crew is finished clearing an object, you will see a nice pile of rewards where the object used to be. Hover your mouse over them to scoop them up and into your Inventory, or just wait and they will be collected for you automatically.
Expansion Requirements:
For each Expansion, there are a few requirements you need to meet in order to be able to uncover the land! Most Expansions require you to reach a certain level in the game and have a certain amount of coins and items in your Inventory in order to gain access.
Below is a map of the plots you can uncover on your farm. Your farm in the game won’t have numbers on it, but the map shows roughly where each plot is. Each plot is labeled with a number, which you can match to the requirements to unlock it in the list below the map.
Expansion Requirements (Detailed):
1 – Original land you start out with in the game – comes free when you start playing FarmVille 2!
2- Feed Mill
o 175 Coins to Clear Land
Unlocks: Feed Mill
3 – Family Well
o Have 4 Eggs from feeding your chickens
o Pay 1000 Coins to clear land
Unlocks: Water Well
4 – The Farmstead Kitchen
o Reach Level 5
o Have 5 Trees (skip for 5 Farm Bucks)
o Gather 6 Milk Bottles (skip for 6 Farm Bucks)
o 2000 Coins to Clear Land (skip for 10 Farm Bucks)
Unlocks: Ability to craft recipes in the Kitchen
5 – West Meadow
o Reach Level 8
o Craft 2 Apple Scones for Marie (skip for 11 Farm Bucks)
o Gather 5 Garden Clippers from friends (buy for 10 Farm Bucks)
o 20,000 Coins to clear land (skip for 30 Farm Bucks)
Unlocks: Cottontail Rabbits
6 – Milk Meadow
o Reach Level 11
o Expand to adjacent land
o Have 11 Adult Animals (skip this for 17 Farm Bucks)
o Gather 7 Iron Hoes (buy for 14 Farm Bucks)
o 50,000 Coins to Clear Land (skip for 50 Farm Bucks)
Unlocks: Longhorn Cows, extra Water Trough
7 – Playground Patch
o Expand to adjacent land
o 100 Farm Bucks for Early Access*
Unlocks: Tire Swings
*NOTE: Right now, some plots are only available by purchasing Early Access with Farm Bucks. Sit tight, though—these plots will be available to earn for free soon!
8 – East Woodlands
o Expand to adjacent land
o 100 Farm Bucks for Early Access*
Unlocks: Pine trees for logs
9 – The Horse Wilds
o Expand to adjacent land
o 100 Farm Bucks for Early Access*
Unlocks: Appaloosa Horses and Flags
10 – The Waterpatch
o Expand to adjacent land
o 100 Farm Bucks for Early Access*
Unlocks: Extra well for additional water
11 – The Old Silo
o Reach Level 15
o Expand to adjacent land
o Craft 3 Apple Pies for Marie (skip for 18 Farm Bucks)
o Gather 10 Pitch Forks (buy for 20 Farm Bucks)
o 125,000 Coins to Clear Land (skip for 99 Farm Bucks)
Unlocks: Ability to store more feed using the Silo
12 – Mango Gardens
o Reach Level 20
o Have 1 Adult Black Arabian Horse (skip for 18 Farm Bucks)
o Gather 13 Chainsaws (buy for 26 Farm Bucks)
o 300,000 Coins to Clear Land (skip for 199 Farm Bucks)
Unlocks: Peach Trees, Ivy Trellis Arches
13 – Golden Chicken Colony
o Reach Level 24
o Expand to adjacent land
o Craft 5 Banana Cream Cakes (skip for 21 Farm Bucks)
o Gather 15 Produce Crates (buy for 30 Farm Bucks)
o 500,000 Coins to Clear Land (skip for 299 Farm Bucks)
Unlocks: Cochin Chickens, Concrete Birdbaths
14 – Apricot Acres
o Reach Level 28
o Have 8 Saddles (skip for 21 Farm Bucks)
o Gather 18 Garden Gloves (Buy for 36 Farm Bucks)
o 750,000 Coins to Clear Land (skip for 399 Farm Bucks)
Unlocks: Apricot Trees, Dinner Bell
15 – Camarillo Country
o Reach Level 30
o Craft 8 Apricot Trifles (skip for 24 Farm Bucks)
o Gather 20 Garden Clippers (buy for 40 Farm Bucks)
o 1,000,000 to Clear Land (skip for 449 Farm Bucks)
Unlocks: Camarillo Horses, Hitching Posts
Expand Away!
Now that you know how to expand, the rest is up to you! Use the extra space to grow more crops and trees to earn coins, build a corral for your horses, or just let the rabbits roam wild in the additional space!
Happy Farming!

























